Good news, the comments are fixed now. Some comments I had to fix manualy, they are reposted again to the right post. I guess the problem appeared when I used the ‘related post’ script in my single post page. Luckily 3mind.at has already created a nice solution (found it via Google), so thanks guys.
Commenting should be working properly, so keep posting
Sorry guys, I don’t know what’s happening, but the comments are placed to the wrong posts.. I did not change anything, so I have to figure out whats going on..
Sorry guys, something is wrong with the images from flickr. They just randomly give me the message ‘this photo is currently unavailable’. I hope this is temporary and flickr fixes this soon.. I have no clue what’s going on..
Doc? is a free desktop Application, made entirely in FLEX & AIR. Doc? allows you to view your Flash documentation outside of Flash. This enables you to view, search and bookmark your documentation a lot faster than you could with the built in Flash support.
Doc? is a free application. To make using Doc? even more pleasant, the creators of Doc? created some plugins for Flash CS3/CS4 and Eclipse.
I know there are people working on for a nice FlashDevelop support (I really love FD ), but I’m impressed by the easiness of the app. It really works fast and looks clean. It’s also a feature to add ASdocs. So mostly every (flash-)documentation can be added.
FITC has held 17 events over 7 years, through 9 cities and 4 countries, with over 700 presentations and over 10,000 attendees. From Flash to motion design, to design and creative inspiration, to other technologies like Flex, Air and processing, FITC events stand as unique and exciting events that educate, challenge, and inspire.
I’ve created a new video, and this one isn’t rendered like I said in the previous post (using flash > export movie > .mov), but I used the ImageSaver class every frame. I added an event listener to the class. So I started rendering frame 1. When frame 1 is completed, I call the save function. The ImageSaver class saves the images and dispatches an Event. When this Event.COMPLETE is being dispatched, I just render another frame. After rendering I call the save function again and wait till the Event.COMPLETE is being dispatched again. etcetera. Well, I think I’ve got my own mini-render engine. It works perfect for creating sequences of images (or just videos which use a lot of CPU or cannot be displayed at real-time). While rendering I counted the frames and stopped saving after 1000 frames.
So, now we can render more heavy effects and create videos, right? In this video 1000 images are rendered by actionscript, using additive blending and a BlurFilter. The movements are based on a Perlin noise. Not very heavy, but when running it in the FlashPlayer, I’ve cannot reach more than 11fps. The full version is 800×600 with transparency, 30fps.
Single image:
Video output: Yes, this video is created with actionscript
I used Premiere to merge all those images into a video.
Jacob: Hi,
@Matt_W: Is there any posibility to see this code ? It would save my life ;) My mail: fenris85 at gmail.com . Thanks in advance !
Robert: It should be noted that Steven's method ONLY WORKS FOR INTEGERS! It's dangerous to use that method on :Number as those include floating point which a
Mark Knol: @Solenoid Cool you made a javascript performance test, nice to see this applies to actionscript ánd javascript.
Solenoid: Did a test for you: http://jsperf.com/absolute-value-speed/Steven Sacks's bitwise method wins hands down.PS: copy-paste from this website cont