Generative curved series

Generative art

New experiments with movements, curves, lines and perlin noise. Most movements are created using this function (this is pseudo code)
sprite.point1.x += ( -128 + noiseColor.green) / 5;
sprite.point1.y += ( -128 + noiseColor.blue) / 5;
noiseColor is the colorvalue of getPixel() from the perlin noise.

ribbon.curve-09

ribbon.leaf-06 ribbon.leaf-02
ribbon.leaf-07 ribbon.curve-10

Some curves with gradient fills and 2 different stroke sizes. I found in the Matrix-class a createGradientBox() function, witch actually is a very cool and handy function. The colors are based on photos with cool colors, this gives a nice natural look.

curves-354247508 curves-90797965
curves-120014133

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Please link to code from an external resource, like gist.github.com.