We have been working on a new website which went live today: the Haxe Code Cookbook. It has categorized code snippets with additional explanations; small code tutorials and examples in a central place.
The FlashDevelop Team and the Haxe Foundation have joined forces to release a Haxe-specific version of FlashDevelop: HaxeDevelop. HaxeDevelop offers first class support for Haxe development: great and fast code completion & code generation, refactoring, projects compilation, debugging, plenty of project templates, etc.
This blogpost is about making bitwise operations in Haxe more easy. If you like doing micro optimization in your code, you probably want to use bitwise operations. But I found the main problem about bitwise operations is that they are hard to read.
I’m really proud of our latest Google ChromeCast game: Tricky Titans. It is a turn-based local multiplayer game in which you and up to four of your friends are pit against one another until a victor is decided.
It has been almost a year, but this week the Haxe Foundation released a massive new version of the Haxe Cross-platform Toolkit: Haxe 3.2! I’m using Haxe for almost 2 year on daily basis, I’m really enjoying using it. There are some of the new features I’d like to highlight.
I did some contributions to http://try.haxe.org/ lately. This is a nice tool that allows you to write, compile, test and share Haxe code online. It runs the latest release version of Haxe.