We have been working on a new website which went live today: the Haxe Code Cookbook. It has categorized code snippets with additional explanations; small code tutorials and examples in a central place.
The Haxe Code Cookbook can be found here:
This blogpost is about making bitwise operations in Haxe more easy. If you like doing micro optimization in your code, you probably want to use bitwise operations. But I found the main problem about bitwise operations is that they are hard to read.
This is a post about a gameplay-element that affects how game objects can be triggered on a certain “heartbeat”. This relative simple component brings some interesting features.
This post is about Haxe 3, providing us smarter code-completion. I dislike doing things manually. We are using a computer, so it should help us. I’d like to get warnings when I make mistakes or point to things that are removed.
If you want a fast random seed, you could use this very simple class.