We all love the sky. We make millions of pictures of it, because it different every second. It is inspirational, every time you look at is, whenever it is day or night. Inspired by the sky, which is a little bit gray in Holland right right now, I created these images. I actually love the color palette, there is a little winter and some spring feeling in it. 🙂
I did something different this time; there are some typographic elements added. Just a few words that describe the feeling I have when looking at it.. What do you think about adding text to it?
Created with actionscript. Render size: 10.000×10.000 px.
Some older work. I used mouse gestures to control global linepath. I created multiple of these one, but the others aren’t interesting enough to post. Sometimes there is just one of a whole serie the best. Hope you like it.
Quick post 🙂 This function returns the absolute value of a specified number. This is +/- 24x faster than the regular Math.abs(). function abs( value ) { return value < 0 ? -value : value; }
If you are using Haxe, then mark the function as inline, to be even faster. If you’re not using Haxe but have performance heavy code, you could manually inline it, to avoid the function call.
inline function abs<T:Float>(value:T):T { return value < 0 ? -value : value; } Read more
Feeling creative; created a new serie with wild but odd colors. It has a happy abstract smoke-like feeling. It is hard to create good ribbons, but now I have find out a new way I kinda like. When I was experimenting with my ‘curved series’ (previous post), I already had the engine. But in this serie I left the borders, left the fade and added better movement and connection between the lines. It’s getting better every time. The curves and movements are based on a perlin noise. It took a lot of time till I get these four. The engine was right, but I have to deal with randomness. Mostly it doesn’t work and sometimes it does and now I have this:
I’ve created this one at 6000 x 6000 px. What do you think of it? if you are interested in buying one, please contact me info[at]stroep.nl.
New experiments with movements, curves, lines and perlin noise. Most movements are created using this function (this is pseudo code) sprite.point1.x += ( -128 + noiseColor.green) / 5; sprite.point1.y += ( -128 + noiseColor.blue) / 5; noiseColor is the colorvalue of getPixel() from the perlin noise.
Some curves with gradient fills and 2 different stroke sizes. I found in the Matrix-class a createGradientBox() function, witch actually is a very cool and handy function. The colors are based on photos with cool colors, this gives a nice natural look.
I was working on a fur engine for images just for fun, inspired by a post on Andre Michelle’s blog. Yes, his engine looks better, but with mines you can create your own images. This is a funny way to create more detailed images. I’m happy with the application I created.
Since today you can see and use it.
The idea is very simple; Add a link to an image (jpg/png/gif) and the engine will create a furry image for you 🙂 It automatically saves your hairy image, so you can send it to your friends or set it as desktop.
I’ve created a new video, and this one isn’t rendered like I said in the previous post (using flash > export movie > .mov), but I used the ImageSaver class every frame. I added an event listener to the class. So I started rendering frame 1. When frame 1 is completed, I call the save function. The ImageSaver class saves the images and dispatches an Event. When this Event.COMPLETE is being dispatched, I just render another frame. After rendering I call the save function again and wait till the Event.COMPLETE is being dispatched again. etcetera. 😉 Well, I think I’ve got my own mini-render engine. It works perfect for creating sequences of images (or just videos which use a lot of CPU or cannot be displayed at real-time). While rendering I counted the frames and stopped saving after 1000 frames.
So, now we can render more heavy effects and create videos, right? 🙂 In this video 1000 images are rendered by actionscript, using additive blending and a BlurFilter. The movements are based on a Perlin noise. Not very heavy, but when running it in the FlashPlayer, I’ve cannot reach more than 11fps. The full version is 800×600 with transparency, 30fps.
Single image:
Video output: Yes, this video is created with actionscript
I used Premiere to merge all those images into a video.