I made a tool to write/test easing equation functions. It uses JavaScript syntax to evaluate the expression, which you can just type in. I found it helpful to test curves. I rolled out this one because I didn’t found a similar tool, most were Math or CSS related.
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If you write a lot of JSFL scripts, it could be useful to have good code-completion. FlashDevelop has great Haxe support, and Haxe can compile to Javascript. JSFL is Javascript, so we can simply conclude you can create JSFL with Haxe out of the box, and have code completion on it.
Read moreconsole-log-viewer.js displays console logs and javascript errors in a div on top of your site. Useful for mobile webdevelopment. It is enabled in 5 seconds. Works on every device, every browser.
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If you want to use strings as simple templates in javascript, you might want to use my template script. Read more to find out.
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Quick post.
I created a simple generative doodle using the canvas with javascript, check it out:
» Canvas Doodle
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This article is some training for your JavaScript skills. I love Actionscript , and I am also starting to like JavaScript. HTML5 is an hot topic nowadays, and it seems using JavaScript is an important part of it, so why not learn more of it?
Read moreWith Flex you can create applications. So, why not start creating a very simple application, like a calculator?
How does a calculator work, in my opinion? Simple: it just evaluates a string. But how can we evaluate a simple string like “1+1″ in AS3? I think we can’t, because eval() isn’t supported in actionscript 3. So I search on google, and found some solutions for it. But nothing really satisfied me. I don’t want to use PHP or another serverside script for evaluating strings, do you? So why not using a client side script, like javascript?
I want to share how I did this to you, and also the process of creating a calculator.
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